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Live Project Based iOS 6 months training in Noida

Best .Net training in noida 4.9 out of 5 based on 10522 ratings.

KVCH India program builds a powerful training tool that can be implemented in classrooms as well as in the industry. We offer wide range of programs for Live Project 6 Months iOS Training in Noida under the guidance of the best industrial experts. We are continuously awarded for the past 10 years as the Best 6 months iOS training Institute in Noida.

Six Months iOS Training in Noida includes from basic to advance level modules designed for both students and working professionals.

Globalization has brought up with new opportunities in the market creating a pool of jobs for the graduate students. In order to hold up with the everyday growing demand the universities holds the responsibilities to produce students with excellent skills and experience.

6 Months Based iOS Training Course in Noida is very essential to make student who is pursuing MCA, B.Tech, BCA, BBA, MBA course and they should be aware of the real working environment in industries and to prepare them to handle any kind of obstacles that occur. It is a roadway that allows students to apply their theoretical knowledge practically and opens door to new opportunities. At KVCH, we assure that the performance of each student is up to the standards of the IT industry.

At KVCH once the student opts for 6 months iOS Training they get to experience the real working environment of the IT industry. Our team of expert senior trainers work together to ensure the development of set of skills for each individual. Our experts with hands-on experience on the technology and working experience makes sure to deliver the best to the students while working on LIVE project.

KVCH is the renowned 6 months iOS Training Center in Noida providing world class education to students.

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Course Description

Industrial Training in iOS is a modular 6 months course. The course curriculum of Industrial Training in iOS comprises of

      Getting started with the iPhone SDK

    • Anatomy of an Application
    • Underneath Xcode
    • Installing the iPhone SDK
    • What You’ll Need
    • The iPhone Simulator
    • Downloading and Installing the iPhone SDK
    • Provisioning an iPhone
    • Building and Installing Applications
    • Model-View-Controller
    • Application Templates
    • Xcode Project Layout
    • Prototypes
    • Adding Frameworks
    • Setting the Active SDK
    • Building an Application
    • Installing an Application
    • Transitioning to Objective-C
    • Messaging
    • Class and Method Declarations
    • Implementation
    • Properties
    • Protocols
    • Categories
    • Posing
    • Additional Resources
    • Interface Builder: Xcode’s GUI for GUIs

    • Windows, Views, and View Controllers
    • Existing Templates
    • New Templates
    • User Interface Elements
    • Controllers
    • Data Views
    • Inputs and Values
    • Windows, Views, and Bars
    • The Inspector
    • Designing a UI
    • The Window
    • The View Controller
    • Views
    • Connecting the Views
    • Adding Linkage to Code
    • Removing Interface Builder from a Project
    • Introduction to UI Kit

    • Basic User Interface Elements
    • Windows and Views
    • Creating a Window and View
    • Displaying the View
    • HelloView: Most Useless Application Ever
    • Deriving from UIView
    • HelloWorld: The Traditionally Useless Application
    • View Controllers
    • Creating a View Controller
    • Loading from Interface Builder
    • Orientation Changes
    • Disposing of a View Controller
    • ControllerDemo: Hello World, View Controller Style
    • Further Study
    • Text Views
    • Creating a Text View
    • Assigning Content
    • Displaying HTML
    • Source Reader: Web Page Source Code Reader
    • Further Study
    • Navigation Bars and Controllers
    • Creating a Navigation Controller
    • Navigation Controller Properties
    • Adding a Segmented Control
    • Adding a Toolbar
    • Page Demo: Page Navigation Exercise
    • Further Study
    • Transition Animations
    • Creating a Transition
    • Attaching a Transition
    • FlipDemo: Page-Flipping Transitions
    • Further Study
    • Action Sheets and Alerts
    • Alerts
    • Action Sheets
    • Dismissing an Action Sheet
    • End World: Ending the World (with Confirmation)
    • Further Study
    • Table Views and Controllers
    • Creating the Table
    • Table Cells
    • Implementing Multiple Select
    • Editing and Swipe-to-Delete
    • Reloading Tables
    • TableDemo: Simple File Browser
    • Further Study
    • Status Bar Manipulation
    • Hiding the Status Bar
    • Status Bar Style
    • Status Bar Orientation
    • Application Badges
    • Displaying an Application Badge
    • Removing an Application Badge
    • Further Study
    • Application Services
    • Suspending and Resuming
    • Program Termination
    • Invoking Safari
    • Initiating Phone Calls
    • Multi-Touch Events and Geometry

    • Introduction to Geometric Structures
    • CGPoint
    • CGSize
    • CGRect
    • Multi-Touch Events Handling
    • UITouch Notifications
    • UIEvent
    • Events Handling
    • Example: Tap Counter
    • Example: Tap and Drag
    • Processing Multi-Touch
    • PinchMe: Pinch Tracking
    • TouchDemo: Multi-Touch Icon Tracking
    • Further Study
    • Layer Programming with Quartz Core

    • Understanding Layers
    • Layer Hierarchies
    • Size and Offset
    • Arrangement and Display
    • Rendering
    • Transformations
    • Layer Animations
    • Layer Transformations
    • BounceDemo: Layer Fun
    • Further Study
    • Making a Racket: Audio Toolbox and AVFoundation

    • AVFoundation Framework
    • The Audio Player
    • Player Properties
    • Playing Sounds
    • Delegate Methods
    • Metering
    • AVMeter: Build a VU Meter
    • Further Study
    • Audio Services
    • Audio Queues
    • Audio Queue Structure
    • Provisioning Audio Output
    • Sound Buffers
    • Callback Function
    • Volume Control
    • Example: PCM Player
    • Further Study
    • Recording Sound
    • Audio Queue Structure
    • Provisioning Audio Input
    • Sound Buffers
    • Callback Function
    • Accessing Raw Data
    • Writing to a File
    • Example: Sound Recorder
    • Further Study
    • Vibrating
    • Network Programming with CFNetwork

    • Basic Sockets Programming
    • Socket Types
    • CFSocket
    • CFSocketContext
    • Socket Streams
    • CFSocket Example: Joke Server
    • Further Study
    • CFHTTP and CFFTP
    • CFHTTP
    • CFFTP
    • Further Study
    • Getting a Fix: Core Location

    • The Core Location Manager
    • Query Parameters
    • Issuing a Query
    • Receiving Updates
    • Completing a Query
    • Error Handling
    • WhereYouAt: Redneck Core Location
    • Further Study
    • Address Book Frameworks

    • Address Book Access
    • Top-Level Address Book Functions
    • Querying the Address Book
    • Creating Records
    • Working with Records
    • Multivalue Properties
    • Working with Dictionaries
    • Image Data
    • Further Study
    • Address Book UI
    • Person Views
    • People Pickers
    • Further Study
    • Advanced UI Kit Design

    • Common Controls
    • The UIControl Base Class
    • Segmented Controls
    • Switches
    • Sliders
    • Text Field Controls
    • Buttons
    • Page Controls
    • Further Study
    • Preferences Tables
    • Creating a Preferences Table
    • Displaying the Preferences Table
    • ShootStuffUp: Preferences Table Example
    • Further Study
    • Section Lists
    • Creating the Section List
    • Adding an Index Bar
    • Displaying the Section List
    • TableDemo: A Better File Browser
    • Further Study
    • Progress and Activity Indicators
    • UIActivityIndicatorView: Things That Spin
    • UIProgressView: When Spinny Things Are Tacky
    • Network Activity Indicators
    • Further Study
    • Images
    • The Image Object
    • ImageFun: Fun with Images and Patterns
    • UIImageView: An Image with a View
    • Image Pickers
    • Keyboard Properties
    • Keyboard Style
    • Keyboard Appearance
    • Return Key
    • Autocapitalization
    • Autocorrection
    • Secure Text Entry
    • Pickers
    • Creating a Picker
    • Displaying the Picker
    • Reading the Picker
    • NosePicker: Picking Your Nose
    • Further Study
    • Date/Time Pickers
    • Creating the Date/Time Picker
    • Displaying the Date Picker
    • Reading the Date
    • DatePicker: Independence Day Picker
    • Further Study
    • Tab Bars
    • Tab Bar Controllers
    • Building a Tab Bar Controller
    • Customizable Buttons
    • Navigation
    • Delegate Actions
    • TabDemo: Another Textbook Approach
    • Further Study
    • Sensors and Device Information
    • Reading the Orientation
    • Reading Device Information
    • Reading the Accelerometer
    • Proximity Sensor
    • Further Study
    • Scroll Views
    • Creating the Scroll View
    • Properties
    • Delegate Methods
    • BigImage: Scrolling a Weather Map
    • Further Study
    • Web Views
    • Creating the Web View
    • Displaying the Web View
    • Loading Content
    • Navigation
    • Delegate Methods
    • WebDemo: Google Search Utility
    • Further Study
    • Application Settings

    • Dictionaries and Property Lists
    • Creating a Dictionary
    • Managing Keys
    • Writing Property Lists
    • Reading Property Lists
    • Further Study
    • Preference Bundles
    • Adding Keys
    • Reading Preference Bundle Values
    • Further Study
    • Cover Flow

    • CovertFlow: SDK Cover Flow Programming
    • Further Study
    • Page Flicking

    • PageControl: Page Flicking Example
    • Further Study
    • A PageScrollView for Many Views
    • Media Player Framework

    • Movie Player Controllers
    • Properties
    • Starting and Stopping the Movie
    • Notifications
    • Further Study